AI Insights · Timothy · July 2022
Top 5 Historical Games on Android in Lebanon Q2 2022
Explore the performance of the top 5 historical games on the Android platform in Lebanon during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, historical games on the Android platform in Lebanon showcased varied trends in downloads, revenue, and active user engagement. Here’s a closer look at the performance of the top 5 historical games, based on data from Sensor Tower.
Rise of Kingdoms: Lost Crusade from LilithGames experienced fluctuations in weekly revenue, peaking at approximately $838 in late May. Downloads saw a significant decline, from around 1K in early April to just over 100 by the end of June. Active users also decreased, dropping from about 3.9K in early April to 1.7K by the end of June.
Rise of Castles: Ice and Fire by Long Tech Network Limited showed a substantial increase in revenue, reaching a high of $888 in mid-June. Downloads and active users both declined steadily, with downloads falling from around 190 in early April to 48 by the end of June, and active users dropping from 444 to 179 in the same period.
Guns of Glory: Lost Island from FunPlus International AG had a mixed performance. Revenue peaked at $486 in early April but saw a sharp decline thereafter. Downloads, however, surged towards the end of June, reaching 1.4K. Active user numbers also saw an upward trend, increasing from 3.6K in late March to over 4K by the end of June.
Game of Sultans by DreamPlus Games maintained a relatively stable revenue, peaking at $310 in late May. Downloads remained low throughout the quarter, with a slight increase to 148 in mid-May. Active users saw an increase from 197 in late March to a peak of 296 in mid-May before stabilizing around 137 by the end of June.
انتقام السلاطين by ONEMT experienced a dramatic drop in downloads, from a high of 8.5K in early May to just 580 by the end of June. Revenue saw an upward trend, peaking at $236 in mid-June. Active users fluctuated significantly, peaking at 9.5K in early May before dropping to around 6.1K by the end of June.
For more detailed insights and data on these and other apps, visit Sensor Tower.